Timeline

2018

August

Scoping the XR Industry in Greater Manchester and Cheshire

This report evaluates the current state of the immersive industry in the Greater Manchester (GM) and Cheshire area in order to inform university research and how the University of Manchester can best support and engage with regional immersive activity.

August

Partner:

University of Manchester

Topics:

XR industry, VR, AR, MR, Greater Manchester, Cheshire, Regional immersive activity
July

Immersive Sector Development

Supporting and advising Nottingham City Council in the development of their immersive cluster, including a capital redevelopment project.
July

Partner:

Nottingham City Council

Topics:

VR space & equipment, Growing an industry ecosystem
March

Immersive Content Formats for Future Audiences

This report on Immersive Content Formats for Future Audiences, conducted by Limina Immersive for Digital Catapult, takes a look back at the range of creative, immersive content experiences released in the last 4-5 years; identifying patterns, trends and insights into the formats that are beginning to emerge.
March

Partner:

Digital Catapult

Topics:

Audience appetite, Content categorisation, Format popularity

2017

October

A Vision for Women and VR

Researching the state of women in the immersive sector, and discovering key statistics and qualitative information.
October

Partners:

Kings College London, University of Brighton, ReFig

Topics:

Female audiences, Unconscious bias in VR, Industry inclusivity
July

VR Diversity Initiative

July

Partners:

VR Focus, Immerse UK and Digital Catapult

Topics:

Unconscious bias in VR, Industry inclusivity, Talent development
June

VR Sessions and accompanying Lessons learnt for the cultural cinema sector

In June 2017, Watershed presented four VR experiences in a season called Virtual Reality Sessions. This case study, by season curator Catherine Allen, sets out Watershed's approach, what they showed, and what they learnt.
June

Partners:

Watershed, BFI Film Hub

Topics:

Exhibition, Curation
May

Kickstart VR taster sessions

Held over 2 days in May 2017, these workshops provided a diverse group of staff and students at the University of Warwick with a valuable opportunity to experience and think about virtual reality. The VR phenomenon is at the top of its hype cycle (again), with significant breakthroughs having been made in technology and in the design of VR content. However, not many people in higher education have experienced what can be achieved with the latest technologies and content design approaches, and yet fewer have been able to contribute to its development in the context of learning and teaching.
May

Partner:

The University of Warwick

Topics:

VR for education, Skills transfer, Exhibition